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1[include(Template:상위 문서, up=World/Set 1)]
2[include(Template:World)]
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3||<nopad><width=8.3%> ||<nopad><width=8.3%> ||
4||<-3><tablealign=right><tablewidth=500><bgcolor=#000000><color=#FFFFFF><table bordercolor=#676767> {{{#!wiki style="margin: -5px -10px; padding: 6px 10px; background-image: radial-gradient(circle at 52% 37%, #FFFFFF 4%, #4D3052 5%, #B46172 7%, #BB9E69 8%, transparent 9%), radial-gradient(circle at 52% 37%, #FFFFFF, #D4A88D80, transparent 15%), radial-gradient(circle at 13% 25%, #FFFFFF 3%, #4D3052 3.5%, #B46172 5.5%, #BB9E69 6%, transparent 6.5%), radial-gradient(circle at 13% 25%, #FFFFFF, #D4A88D80, transparent 10%), linear-gradient(8deg, transparent 70%, #725180 72%, #60476C, #493B55 78%, transparent 80%), radial-gradient(circle at 48% 95%, #FFFFFF 3%, #324D58 4%, #4A6468 5%, #B79F6D 6%, transparent 7%), radial-gradient(circle at 48% 95%, #FFFFFF, #D8EBFF80, transparent 10%), radial-gradient(circle at 90% 85%, #FFFFFF 2%, #324D58 2.5%, #4A6468 3%, #B79F6D 3.5%, transparent 4%), radial-gradient(circle at 90% 85%, #FFFFFF, #D8EBFF80, transparent 7%), linear-gradient(353deg, transparent 15%, #414B62 17%, #323C53, #262B3F 23%, transparent 25%), linear-gradient(5deg, transparent 20%, #29323B 22%, #313C41, #756F5B 28%, transparent 30%), radial-gradient(circle at 70% 85%, #261C36, transparent 25%), radial-gradient(circle at 45% 60%, #192130, transparent 25%), radial-gradient(circle at 75% 35%, #282531, transparent 25%), radial-gradient(circle at 30% 20%, #1F3039, #161828 35%)"
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5[[File:World 1 Icon.png|width=75]][br]{{{#!wiki style="display: inline; text-shadow: 0 0 3px #161828; color:#fff"
6'''{{{+4 World 1}}}'''[br]{{{+1 Intro to One-Button Movement}}}}}}}}} ||
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7||<-2><bgcolor=#2F0A4C><nopad> {{{#!wiki style="background-image: linear-gradient(to bottom, #000000 75%, #2A3841)"
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8[[File:World 1.png|width=100%]]}}} ||
9||<-2><bgcolor=#2F0A4C><nopad>'''{{{+1 {{{#fff | Release Date}}}}}}''' ||
10||<-2>August 25, 2014^^Demo^^[br]January 25, 2019^^Official^^ ||
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11||<-2><bgcolor=#2F0A4C><nopad>'''{{{+1 {{{#fff | Introduce Pattern(s)}}}}}}''' ||
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12||<-2>Z-Bend, S-Bend ||
13||<-2><bgcolor=#2F0A4C><nopad>'''{{{+1 {{{#fff | Category}}}}}}''' ||
14||<-2>Set level, [[World/Set 1|Set 1]] ||
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15||<-2><bgcolor=#2F0A4C><nopad>'''{{{+1 {{{#fff | Number of Tutorials}}}}}}''' ||
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16||<-2>6 ||
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17||<bgcolor=#2F0A4C><nopad>'''{{{+1 {{{#fff | Related Achievements}}}}}}''' ||||<bgcolor=#2F0A4C><nopad>'''{{{+1 {{{#fff | Planet Color Rewarded}}}}}}''' ||
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18||[[A Dance of Fire and Ice#s-4.2|[[File:world1c.png|width=30]]]] Complete the World 1[br][[A Dance of Fire and Ice#s-4.2|[[File:world1p.png|width=30]]]] World 1 Perfect[br][[A Dance of Fire and Ice#s-4.2|[[File:world1stc.png|width=30]]]] Completed the World 1 Speed ​​Challenge||{{{#FF0000 ●}}} Red (#FF0000)[br]{{{#0000FF ●}}} Blue (#0000FF) ||
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19
20[clearfix]
21[목차]
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22== Overview ==
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23This page describes the first level of [[World/Set 1|Set 1]], '''World 1''', one of the main levels of [[A Dance of Fire and Ice]].
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24== Features ==
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25This is the '''first''' world of A Dance of Fire and Ice. This is the level where most people first encounter the game and learn the basics, making it one of the easiest main levels.
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26There are six tutorials, most of which are straight tile, making it quite basic. This is also the level where you first learn about the rhythm changes based on the '''angle''', which is the core of the game. The '''{{{#0000ff snail}}}''' tile, which slows down the planet's orbit when stepped on, is also introduced, though it is not described in detail. The tutorial background color is black. [* The background pattern may make it look dark blue, but the correct hex code is #000000.][* It is also the default background color of the level editor.]
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27
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28Main level design is designed to be comfortable for even beginners, with a star-studded universe and hanging lanterns on chains. The lanterns that appear here hang above the world entrances according to the record of clearing the official levels.
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29== Tutorials ==
30=== 1-1 Playing it straight ===
31||<table align=left><-6><tablewidth=400><colbgcolor=#2F0A4C><table bordercolor=#676767><colcolor=#fff>1-1[br]'''{{{+2 Playing it Straight}}}''' ||
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32||<-6><nopad> [youtube(ENGb7CMygK0)] ||
33||<width=25%> '''BPM''' ||<-3>112 ||
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34|| '''Tile Count''' ||<-3>9 ||
35|| '''Learning Patterns''' ||<-3>Straight ||
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36As the first tutorial for the game's first world, it focuses on learning the game's mechanics.
37It's also incredibly slow, with a BPM of 112.
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38=== 1-2 Z-Bend ===
39||<table align=left><-4><tablewidth=400><colbgcolor=#2F0A4C><table bordercolor=#676767><colcolor=#fff>1-2[br]'''{{{+2 Z-Bend}}}''' ||
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40||<-4><nopad> [youtube(SNeYcrWz8N4)] ||
41||<width=25%> '''BPM''' ||<-3>112 ||
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42|| '''Tile Count''' ||<-3>17 ||
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43|| '''Learning Pattern''' ||<-3>A road that turns 90° downwards ||
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44This tutorial will introduce you to how the beat changes when the road shape changes.
45Think of the Z-bend pattern as inputting a half-beat shift from the original beat.[* Of course, most people who are new to this game just watch the planets rotate and play rather than learning the 'beat changes according to the angle of the tiles'. ]
46The beat is expressed as follows:
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47■□■□|■□■□|■□■□|■□□■|■□■□|■□■□
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48=== 1-3 S-Bend ===
49||<table align=left><-4><tablewidth=400><colbgcolor=#2F0A4C><table bordercolor=#676767><colcolor=#fff>1-3[br]'''{{{+2 S-Bend}}}''' ||
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50||<-4><nopad> [youtube(2veRhgCnXDo)] ||
51||<width=25%> '''BPM''' ||<-3>112 ||
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52|| '''Tile Count''' ||<-3>17 ||
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53|| '''Learning Pattern''' ||<-3>A road that turns 90° upwards ||
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54This tutorial teaches you how to use the S-bend, which bends 90° upwards and requires you to input a half beat faster, unlike the Z-bend, which bends 90° downwards and requires you to input a half beat slower.
55The beats are expressed as follows:
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56■□■□|■□■□|■□■□|■■□□|■□■□|■□■□
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57=== 1-4 More Bends ===
58||<table align=left><-4><tablewidth=400><colbgcolor=#2F0A4C><table bordercolor=#676767><colcolor=#fff>1-4[br]'''{{{+2 More Bends}}}''' ||
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59||<-4><nopad> [youtube(3nfLu3nXJBc)] ||
60||<width=25%> '''BPM''' ||<-3>112 ||
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61|| '''Tile Count''' ||<-3>17 ||
62|| '''Learning Pattern''' ||<-3>Z굴곡과 S굴곡의 복습 ||
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63This tutorial relearns the Z-bend and S-bend learned in previous tutorials.
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64=== 1-5 Turn Up ===
65||<table align=left><-4><tablewidth=400><colbgcolor=#2F0A4C><table bordercolor=#676767><colcolor=#fff>1-5[br]'''{{{+2 Turn Up}}}''' ||
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66||<-4><nopad> [youtube(SJY4XoqtKU0)] ||
67||<width=25%> '''BPM''' ||<-3>112 ||
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68|| '''Tile Count''' ||<-3>17 ||
69|| '''Learning Pattern''' ||<-3>연속된 S굴곡 ||
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70This tutorial will teach you how to handle consecutive S-Bends, as learned in the previous tutorial.
71The beats are expressed as follows:
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72■□■□|■□■□|■■□□|■■□□|■□■□|■□■□
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73=== 1-6 Get Ready ===
74||<table align=left><-3><tablewidth=400><colbgcolor=#2F0A4C><table bordercolor=#676767><colcolor=#fff>1-6[br]'''{{{+2 Get Ready}}}''' ||
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75||<-3><nopad> [youtube(oxxh2xriw18)] ||
76||<width=25%> '''BPM''' ||<-4> 113.6 ||
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77|| '''Tile Count''' ||<-4> 15 ||
78|| '''Learning Pattern''' ||<-4> 연속된 Z굴곡, 달팽이 타일 ||
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79Like 1-5, this tutorial teaches you how to deal with consecutive Z-bends that you learned in the previous tutorial.
80It also introduces '''{{{#0000ff the snail}}}''' tiles, which slow down the planet's orbital speed, or BPM. In most official levels, including this tutorial, the snail tiles reduce the BPM by a power of 2, but this isn't always the case in custom levels.
81The overall beat is as follows.
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82■□■□|■□■□|■□□■|■□□■|■□■□|■□■□|{{{#0000ff ■}}}□□□|■□□□|■□□□
83
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84In the demo, there were no slowdown tiles, and the Z-bend stairs appeared twice.
85This is one of the three tutorials that feature a cloud decoration before entering the boss stage.[* The rest appear in the [[World 2]] and the [[World XF]] respectively.]
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86== 1-X A Dance of Fire and Ice ==
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87||<nopad><width=8.3%> ||<nopad><width=8.3%> ||<nopad><width=8.3%> ||<nopad><width=8.3%> ||<nopad><width=8.3%> ||<nopad><width=8.3%> ||<nopad><width=8.3%> ||<nopad><width=8.3%> ||<nopad><width=8.3%> ||<nopad><width=8.3%> ||<nopad><width=8.3%> ||<nopad><width=8.3%> ||
88||<-12><tablealign=center><tablewidth=650><table bordercolor=#808080><color=#FFFFFF>{{{#!wiki style="margin: -5px -10px; padding: 6px 10px; background-image: linear-gradient(15deg, transparent 65%, #42536E80 67%, #36415C80, #27314680 73%, transparent 75%), linear-gradient(12deg, transparent 25%, #87598280 27%, #694A7580, #44385580 33%, transparent 35%), linear-gradient(10deg, transparent 10%, #273B3F80 12%, #24313880, #20283580 18%, transparent 20%), linear-gradient(to bottom, #290B50, #5C1E60)"
89{{{+1 1-X}}}[br]'''{{{+4 A Dance of Fire and Ice}}}'''[br]{{{+1 [[Hafiz Azman|{{{#FFFFFF fizzd}}}]]}}}}}} ||
90||<-12><bgcolor=#2F0A4C><nopad> [youtube(4t_2DDghgc8,width=650,height=366)]||
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91||<-12><bgcolor=#2F0A4C><nopad>'''{{{+1 {{{#fff | Level Information}}}}}}''' ||
92||<-3><width=20%> {{{-1 Song Length}}}[br]'''{{{+3 1:13}}}''' ||<-3><width=20%> {{{-1 BPM}}}[br]'''{{{+3 150}}}''' ||<-3><width=20%> {{{-1 Tile Count}}}[br]'''{{{+3 167}}}''' ||<-3><width=20%> {{{-1 Double Speed Target}}}[br]'''{{{+3 x1.5}}}''' ||
93||<-12><bgcolor=#2F0A4C><nopad>'''{{{+1 {{{#fff | Main Patterns}}}}}}''' ||
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94||<-12>- ||
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95||<-12><bgcolor=#2F0A4C><nopad>'''{{{+1 {{{#fff | Difficulty}}}}}}''' ||
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96||<-4> {{{-1 [[https://docs.google.com/spreadsheets/d/1Zdcrfwxbuew1DE8WYm2geTHYEQii288P07dokyZ2NlU/edit?gid=1992961051#gid=1992961051|난이도 시트]]}}}[br]'''{{{#8AFFAB {{{+5 1}}}}}}''' ||<-4> {{{-1 ADOFAI.gg}}}[br][[파일:gg Lv 2.svg|width=40]] ||<-4> {{{-1 TUF [[파일:TUF Curation T3H.png|width=20]]}}}[br][[파일:TUF Lv P1.png|width=40]] ||
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97||<-12><bgcolor=#2F0A4C><nopad>'''{{{+1 {{{#fff | Main Links}}}}}}''' ||
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98||<-12>[include(틀:레벨 주요 링크,tuf=2998)] ||
99
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100This is the main level of the first world.
101It's a very easy level as it's the first time you've experienced the main level, but it's easy for beginners to be confused by the much faster BPM than the tutorial. It is basically a straight path, but it is easy to panic and die in the Z and S bends that appear in between. The camera moves at each bend to take a close-up of the planet, but be careful as you may mistake it for a slowing down. If you pass the part where the last Z bend and S bend come out in succession, the BPM will be reduced by 1/4 as you step on the snail tile, and the level will end soon.
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102
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103The target speed is 1.5x, and the base BPM is increased from 150 to 225. As the BPM is fast, it becomes quite difficult, so be careful.
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104== Aside ==
105 * When playing during New Year's or Halloween, the main level background changes! The lanterns change to match the mood. During Halloween, the music also changes to a Halloween-themed theme.
106 * The game's lobby music is the main level's song played at 0.8x speed.
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107 * For years, the names of the Z-curve and S-curve in the tutorial have been swapped. You can see this phenomenon in the demo version on itch.io.
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108[[분류:공식 레벨]][[분류:Hafiz Azman]]